Posts Tagged ‘Contests’

Should I Submit A Log?

Lately, I’ve been getting questions about whether a ham needs to log radio contacts, whether they need to submit a log, and how to do it. Logging is a complex topic that can require a long and detailed explanation, but I am going to focus on the questions I’ve been hearing lately. I’ll also provide some links for further investigation. For starters, the ARRL has a good introduction to logging.

A paper ham radio log

Why Keep A Log?

The FCC does not require you to log your amateur radio contacts. Many radio amateurs, especially if they just operate casually on 2m and 70 cm, don’t bother to keep a log. Probably the most common reason for having a log is to have a record of your radio contacts, in terms of stations worked, on what band and what conditions. This might be just for your own personal satisfaction or you might want to keep track of these contacts so you can get credit for an award, such as the ARRL Worked All States award.

Paper or Electronic?

The Old School way of keeping a log is on paper as shown in the figure above. This approach is simple and reliable technology but is quite limited in the information age. These days, most hams that record log information store it electronically. Imagine that you log thousands of contacts over time and then want to find a particular callsign or location. Much better to do this electronically. There are many good software programs available, too many to list here. I currently use Amateur Contact Log from N3FPJ. The good news is that there is a standard file format for storing and moving ham radio contact information: Amateur Data Interchange Format (ADIF). If you want to change logging software, you export an ADIF file and import into the new program.

I Worked a Contest Station, Do I Have to Submit a Log?

Sometimes radio ham works a few stations that are active in a particular contest and they wonder if they must submit a log to the contest authority for these these stations to get credit for the contacts. The almost universal answer to this is: No. Don’t worry about submitting a contest log if you aren’t really “in the contest.” The stations you work still get credit for your contact with them. (This is true for all major contests…I am still looking for a contest where this is an issue.) Contests are designed to encourage activity, so they want everyone to join in, even if they aren’t all that serious about contesting. (The contest sponsors will appreciate any and all logs submitted, so consider that.)

If I Am Actively Working a Contest, What Do I do?

If you are actively participating in a contest, you should use a logging program that is tuned for that particular contest. This is important because the contest logging software knows about the scoring for the contest and lets you know if you have already worked a station you hear. The most popular logging software for contesting is the N1MM Plus software. There are other programs you can consider. Typically, you would use N1MM during the contest and then export the info into an ADIF file, which is imported into your “main” logging program.

What is a Cabrillo File?

While the ADIF file format is most universal in ham radio logging, there is another file format used for contesting. This is the Cabrillo file format. Your contest logging software can generate a Cabrillo file for submitting to the contest sponsor. You may also want to generate an ADIF file for your normal logging program.

I Worked a POTA Station, Do I Have to Submit a Log?

Parks On The Air (POTA) is set up such that only the activator station submits a log. If you are working an activator station, you are a hunter station. The POTA scores are all based on the activator logs and hunters cannot submit a log. What you can do is register on the POTA website to see the contacts that the activators have submitted for you.

I Worked a SOTA Station, Do I Have to Submit a Log?

Summits On The Air (SOTA) is set up so that both activators and chasers submit logs to the SOTA website. However, the SOTA system operates on the honor system, so an activator can claim a contact with you without you submitting a log. So if you hear a SOTA station, go ahead and work them. You don’t have to submit a log. On the other hand, if you want credit for chasing a summit, you need to submit a log. So that activator is fine not having you submit a log but you may want to do that to get credit for you.

How Do I Get Credit For Working A Country?

The gold standard for chasing countries, I mean entities, is DX Century Club (DXCC). If you are interested in DX, you should register with Logbook of The World (LoTW) with the ARRL. To get credit for working an entity (country), you need to submit your log and it must match the log submitted by the DX station. This is a higher level of confirmation because both parties must submit the log info and it must match within reasonable error limits.

There are other award systems for working countries, offered by QRZ, eQSL, etc.

How Do I Get Credit For Working a Grid on VHF/UHF?

The VHF UHF Century Club (VUCC) is the VHF/UHF equivalent to DXCC. Here the emphasis is on working maidenhead grid locators on the bands above 50 MHz. Again, Logbook of The World is the database that authenticates confirmed contacts on these bands. Both parties must submit the log info and it must match within reasonable error limits.

What If Someone Needs My Log Submitted?

Most of the time, us normal hams are not considered DX. That is, that other station in the Cayman Islands doesn’t really need our contact confirmed. But there are exceptions. You might be in a state the other station needs confirmed. Or maybe it’s your county they need. In such a case, you might want to make a special effort to provide your log information to the right database. It will depend on what the other station needs…if they are going for an ARRL award, then Logbook of The World is the right place to upload your log. But they might be after a QRZ award or eQSL award, it which case you would need to provide your log to those websites.

Wrap Up

These are some of the questions I’ve been hearing.
What did I miss?
Anything else to add?

73 Bob K0NR

The post Should I Submit A Log? appeared first on The KØNR Radio Site.

The Art of DX Pileup Busting

SOME INFORMAL THOUGHTS ON WORKING CW DX

Recently, I came across some questions another amateur radio operator posed to a group of CW enthusiasts. Since I have an interest in Morse code, I thought I would explore these questions:

— begin quote —

1. When chasing some particular CW DX station needed for my DXCC punch-list, what are some things(s) that one can do to improve one’s chances of snagging that DX contact amidst a congested pileup? Is it truly the luck of the draw or roll of the dice? Or are there some time tested methods, less than obvious, that the experienced CW DX chasers have used that seem to improve one’s chances of snagging the DX contact? Yes, I’m aware that there are many variables to consider. I’m just looking for some general suggestions to improve my odds of success based on the experience of others.

2. If, let’s say, a DX station appends “UP 1” or “QSX 2” to his CQ call or just “UP” appears in a DX cluster spot listing, what is considered an acceptable amount of “UP”? I’m amazed sometimes at the amount of “UP” that I hear. LOL. Does a hefty amount of “UP” actually improve one’s chances? What does the DX op expect?

3. After a DX station sends their callsign how long should one wait to reply with one’s callsign? I hear stations respond immediately. But sometimes I hear others wait just a “bit”, and then respond to DX. And sometimes when the DX station is responding to a chosen station, other callers are STILL calling the DX op. What do most DX operators expect with regard to the response of a reply? Immediate? One-Mississippi …?

4. I hear stations reply to DX with their callsign once. Others sometimes twice. If I send my callsign twice I run the risk that the DX station has already begun his reply back to me with my sig-report while I’m still in the midst of sending my 2nd callsign reply. So … I should send my call just once?

— end quote–

Great questions!  And, the answers translate over to working DX pileups on voice, too.

Waterfall with split operation displayed.

Here are some of my off-the-cuff remarks, based on my limited experience DXing since 1990:
(I am an avid DXer, with 8BDXCC, etc.)

1. Listen, Listen, Listen: The DX station typically does work split – the DX station on, say, 14.023 MHz, and the DX station is listening anywhere from 14.028 to 14.033 (up 5 to 10). You first, of course, need to listen to the DX station, but, also to hear the stations that are calling the DX station! The trick is to be able to hear some of the stations that are piling up on the DX, and to determine if the DX is working a station, then tunes up a little, or down a little, from the frequency on which the last caller was chosen.

Once you know this, you want to position your signal so that the DX operator tunes to or very near where you are transmitting your signal. If the DX station does not call you but continues in the same tuning direction, you reposition your transmit frequency (always in the pileup window) and try again. If you do not know where the DX station is listening next, and especially if you cannot HEAR the DX station, you are calling blind and are in for a long effort.

If you have a way to see the waterfall at and around the DX frequency, you can often see the general spread of “UP” where the callers congregate. When listening (and, let me tell you, listening is key) to the DX station, watch the waterfall for the responding caller (the station in the pile-up calling the DX), as sometimes it is very obvious who is answering the DX. Watch this exchange for a number of new callers – and get a sense of HOW the DX operator is moving through the pile-up. Anticipate where the DX might listen next. Choose that “next frequency in the pattern of movement” and use that as your calling frequency.

2. Timing your call: this takes a bit of effort. I typically listen to my chosen transmit frequency, trying to call never at the exact same time as others, on or near my calling frequency.

3. I always send my callsign TWICE… something like this:

DX: DX1ABC UP
ME: NW7US NW7US
DX: NW7US 5NN
ME: R R NW7US 5NN TU
DX: NW7US TU, DX1ABC UP

There are some fine CW-oriented DXing books, PDFs, and websites that talk about this. For instance:

http://sota-dl.bplaced.net/articles/cw_chasing_tips_for_newcomers.pdf

https://www.cadxa.org/getting-started-in-dxing.html

I hope this personal observation of mine about working a Morse code pileup is helpful in some way.

73 de NW7US
https://NW7US.us

..

Taking the side road……

This weekend the LZ dx contest was up and running, I have never taken part in this contest and I was pleasantly surprised by the amount of activity. It's a 24-hour contest that started at 8 am out my way and it gave me a nice workout for the upcoming weekend for the CQ World Wide DX CW contest. I took part for about a total of 4 hours and made 120 contacts for a score of 13,110. 


Midway into the contest I was taken down a side road for a pleasant surprise. At some point on Saturday afternoon calling CQ contest was slowing down on 20m. I decided to make a left turn and head down the 10m side road. There were very few LZ contesters there but I did notice a commotion on the waterfall. When I went to investigate it was H44WA DXpedition in the Soloman islands calling CQ North America (CQ NA) and he was all alone. I put the Icom 7610 in split and dual mode (hearing both VFOA and VFOB) and made the mental change from CW contesting to CW DXpedition. After a few short tries, I was in the log. I was glad I made a left turn and took a side road from the contest.

ARRL POTA Book

I was happy to contribute an article to the recent ARRL Parks On The Air (POTA) book. This piece is based on my Pikes Peak mountain topping article that appeared in the June 2023 issue of QST. This book is a collection of articles about POTA from 14 different authors, each writing about a different aspect of the program. The articles are all easy to read and generally provide a first-hand account of how the author has experienced POTA operating. There is plenty of beginner information and operating tips sprinkled throughout the book. More experienced POTA enthusiasts will probably pick up a few new ideas as well.

The Table of Contents below lists the articles and authors, giving you a good idea of the material covered. The meat of the book is only 118 pages long and it is quite easy to read.

My piece covered the triple activation I did from the summit of Pikes Peak, combining POTA, SOTA, and the June VHF Contest into one mountaintop adventure. For POTA, the park was the Pike National Forest (K-4404). I’ve done this type of combo activation in the past, sometimes just SOTA + POTA or just SOTA + VHF Contest. This time I did all three.

The book is available directly from the ARRL or from the usual book outlets such as Amazon.

73 Bob K0NR

The post ARRL POTA Book appeared first on The KØNR Radio Site.

FT8 Dominates VHF Contests

The FT8 mode was first released as part of the WSJT-X software in 2017. This new digital mode was adopted relatively quickly and is now a major force in amateur radio. You’ve probably heard the praises and complaints about it. On the plus side, it enables radio contacts under very poor conditions while detractors say that it is not real ham radio because the computer is making the contact. FT8 is an excellent example of a disruptive technology, impacting daily ham radio operations. This summer, I had two operating experiences (VHF contests) that really drove this point home.

My temporary station setup on the porch for the VHF contest.

ARRL June Contest

In the ARRL June Contest, we had very good sporadic-e propagation on 6 meters (and even 2 meters). I used my IC-7610 for 6 meters and usually had one receiver listening on the SSB calling frequency and the other sitting on the FT8 frequency. My strategy was to operate FT8 while keeping an ear on the SSB portion of the band. If signals were present on SSB, I switched over to that mode. The idea is that the run rate on SSB is inherently faster (and more fun), so it is my preferred way to make contacts. 

There was definitely activity on the SSB portion of the band, but it came and went throughout the contest. There were times that I was able to run on a frequency, calling CQ and having a steady stream of stations to work. Other times, I had to search and pounce, tuning around the band to find a new station to work. The FT8 story was different: most of the time there was consistent activity and new stations to work, but at a slower rate.

The FT8 operators tended to stay on FT8, even when the signals were strong. If they wanted to maximize their score, they probably should have switched over to SSB to make contacts at a faster rate. But they didn’t and that is their choice. (One thing I’ve come to accept is that I don’t control the choices that other radio hams make in terms of operating mode and band.) On 6 meters, I made 428 contacts with 80% of them on FT8. Radio operator decisions affect the types of QSOs made and if I focused only on SSB, I would surely have had more SSB contacts (but how many?)

CQ WW VHF Contest

In July, the CQ Worldwide VHF Contest was even more striking. While I was hoping for a repeat of the band conditions from June, the CQ WW conditions were not very good. However, I did manage to make QSOs using FT8 on 6 meters. The run rate was low and I often struggled to complete the exchange before the band shifted. Again, I listened on 6m SSB and picked up contacts there whenever possible. My QSO total for 6m was 164, with 90% of them via FT8.

After the contest, I heard from contesters that used only analog modes (SSB and CW) who reported that the contest was a complete bust. Even with hours of operating time, some folks only made 10 or 20 QSOs. This clearly tees up the choice: if you don’t want to work digital, you can severely limit your number of contacts. On the other hand, if you use FT8, you can make contacts under weak conditions, but at a slower rate with a computer in the loop.

Like many contesters, I would much rather have a nice run of QSOs on SSB filling up my log. It is just way more fun than sitting there watching the computer screen report the slow progress of FT8. But in the end, we all have the same choice when conditions are poor: actually making contacts using FT8 or sitting there hoping that band conditions improve enough to support SSB.

2 Meter Band

I did make some FT8 contacts on 2 meters, but found only a small number of operators using that mode. I expect that FT8 activity will increase on that band as people figure out they can squeeze out a few more contacts & grids using that mode.

73 Bob K0NR

The post FT8 Dominates VHF Contests appeared first on The KØNR Radio Site.

ARRL 10m contest brings the band alive.

Lots of action on the 10m CW portion during the ARRL 10m contest. During the morning today lots of EU stations to be had. As the afternoon started the EU faded and more U.S. and I am expecting later this afternoon South America possibly.
 

Ham Radio Gamification

Setting operating goals has been useful for me in ham radio. They often provided a reason or incentive for me to get on the air and make some contacts. I followed the typical award sequence of Worked All States (WAS), Worked All Continents (WAC), DX Century Club (DXCC), and so forth. I wrote about it here: Pursue Radio Operating Goals.

Gamification

Over time, I’ve come to realize that some amateur radio activities include the elements of gamification. Gamification is a hot topic in user interface design, online learning, and other computer-based systems. The basic idea is to incorporate gaming techniques into activities to increase user engagement. From Wikipedia:

Gamification techniques are intended to leverage people’s natural desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play.

Gamification commonly uses these elements (also from Wikipedia):

Game design elements are the basic building blocks of gamification applications. Among these typical game design elements, are points, badges, leader-boards, performance graphs, meaningful stories, avatars, and teammates.

This article discusses some of the principles involved and Dennis/AD6DM wrote this piece on the topic: The Gamification of Ham Radio.

Summits On The Air

I first became aware of this topic after I became involved in Summits On The Air (SOTA). Before SOTA was a thing, I was often found on the top of some summit making radio contacts. So when SOTA was established in Colorado (W0C), I thought “this is interesting but I am already doing it.” It did strike my fancy enough that I started submitting logs into the SOTA database. Oh, guess what, many of my mountaintop operations were the first activation for SOTA. How about that? I am the first. I win. I have bragging rights, or something.

Soon I was accumulating SOTA activator and chaser points. My first objective was to qualify for the 100-point activator certificate. (SOTA has many certificates and awards.) Achieving 100 points took me about 15 activations, so it is not too difficult but does represent an accomplishment. It did not take very long to do this and soon I was focused on 1000 points for the coveted Mountain Goat award. That goal took several years to complete, but I got it done. I decided to only use the VHF/UHF bands for the Mountain Goat award, so that was my little personal twist on that accomplishment.

We can clearly see that the SOTA program has these elements of gamification: points, badges (certificates/awards), and leaderboards. For me, the leaderboard is the Activator Role of Honour, with the Colorado (W0C) Association selected:

At the moment, I am #12 on the list. I do not aspire to be at the top of the list but I do want to be on the list, somewhere above the 1000 mark. I also like to see how my fellow W0C SOTA activators have been doing. For example, it has been fun to watch Szymon/WV0X go from zero activator points to over 1800 in a short period of time. Also, Gary/W0MNA and Martha/W0ERI are a couple from Kansas (no SOTA summits in the state) that have both made it to Mountain Goat. Not an easy accomplishment. It is cool to see that we have 19 Mountain Goats in the association and more on their way. Pretty good!

SOTA does not specifically have any teams formed as part of the program but the camaraderie of W0C is essentially a team. We share information about various summits and encourage each other when new goals are achieved. Sometimes groups of activators get together for a joint activation. (Most areas that have significant SOTA activity also have this community/team effect.)

Parks On The Air

Recently, I have become involved with Parks On The Air (POTA), which also has gamification built into it. POTA has the advantage of parks being virtually everywhere. (Unlike SOTA summits, Kansas has parks to activate.) As Joyce/K0JJW and I have traveled around the country, POTA has been a satisfying activity to include in our plans.

POTA has many different award schemes, too many to mention here. I pulled up my awards page to see what I have qualified for:

The objective I have set for POTA is to activate all the parks in Colorado. I want to visit them anyway, so this is a good opportunity to blend ham radio with our travel plans. There are 187 POTA parks in Colorado, so this is going to take a while to complete.

Implications

Gamification can be used to make ham radio activity more fun and to more fully engage the participants. Traditional radio contesting is clearly a competition and has the elements of keeping score, having leaderboards (after the contest) and having teammates. However, most contests provide painfully slow feedback. The official results may not be posted until 6 months later. (The 3830 Scores website was created to bypass this delay by sharing scores immediately.) Contesting is obviously a game, so where’s the gamification?

Perhaps your radio club (or just your group of ham friends) can use gamification to have fun. You could leverage programs like SOTA and POTA to create a club activity. Pursue a club goal (activate 50 parks or summits this year), a friendly competition, whatever. POTA lets you activate with a club call while still providing credit for the operator, so that opens up some possibilities.

If you are getting stale in your ham radio operating, perhaps one of these gamified programs would be good motivation for you. It could be SOTA or POTA (both include chasing, so you can do it from home), or maybe some other program out there.

Those are my thoughts. What do you think?

73 Bob K0NR

 

The post Ham Radio Gamification appeared first on The KØNR Radio Site.


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